2/11/2024 0 Comments Smoothmouse game issue![]() ![]() The touchpad, for example, results in much smoother movement of the cursor than the bluetooth mouse. If a gaming mouse is slow to respond, try updating the drivers on the computer, adjusting the mouse settings, and disabling USB power-saving settings. In this section, we go through several computer settings you can use to fix a slow gaming mouse quickly. ![]() Still a mystery though.Įdit the second: At this point, I'm pretty sure that it has to do with the polling rate of the mouse being low. These issues are commonly reported with sophisticated gaming mice on FPS games. I'm beginning to think that either windows simply doesn't bother to update the mouse cursor rapidly for some reason or my mouse's "resolution"/refresh rate is low enough to be noticeable. If the issue persists there it would most likely be an hardware issue. Im using Arch Linux as main OS and Windows to play games. With raw input on and SmoothMouse off for the specific input method, the i. Technically seen there are 3 possible causes: hardware, software (OS etc.) or the game itself. Is this a bug? Is it a feature? Is this because people are used to seeing mouse trails? Can it be toggled off?Įdit: I got a new computer, which delivers a whopping 240 hz (which I've verified) yet this mouse issue still persists. Main problem After the raw input update, it seems like only mouse/trackpad with SmoothMouse can be used with mrawinput 1. Even moving it in 5 cm circles on the screen at around 2 hz i can see at least 14 copies of the pointer simultaneously. This mouse mostly has a polling rate of 60 Hz and, therefore, uses mouse smoothing. Usually, older mechanical mice suffer from lower polling rates. This number is fairly high to notice choppier mouse movements. This is especially pronounced when I move the pointer in circles on a black background. Nowadays, most mice come with a polling rate of 125 Hz. My computer is plenty powerful enough to render the pointer at 60fps but it does not. Why is it that when I move my mouse rapidly in circles I can see multiple versions of it? This looks like a frame rate problem.
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